3D Modeling
Primary Character Model - Aletha (FPP)
In-Game Perspective
In-Game Perspective
Rendered Texture and Model
Rendered Texture and Model
Rendered Texture and Model
Rendered Texture and Model
UV Unwrap
UV Unwrap
Model Rig
Model Rig

Rig Showcase

Primary - Felix's Entrance Ballroom
View of Ballroom from Entance
View of Ballroom from Entance
View of Ballroom from Stage
View of Ballroom from Stage
Entrance View
Entrance View
Stage View
Stage View
Old-TV Model Showcase in Unreal Engine
A character I've always found myself having a deep appreciation for is Shyvana from League of Legends. I felt she was lacking a cutesy skin in her lineup and the sound of a Halloween Witch Dragon was just too cool to pass up. It's based on the Bewitching skin line. (WIP)
The original sketch of the design I made
The original sketch of the design I made
WIP view of the model front and back
WIP view of the model front and back
Fan Design Bewitching Shyvana Skin (wip) - Sculpted in ZBrush
Fan Design Bewitching Shyvana Skin (wip) - Sculpted in ZBrush

Sculpted in ZBrush

3D Model of Pulley Bell Tower on Miami University Campus.

Final Render

Reference Image

Modeled in Maya

Sculpted in ZBrush
Sculpted in ZBrush
Sculpted in ZBrush
Sculpted in ZBrush
Sculpted in ZBrush
Sculpted in ZBrush
Sculpted in ZBrush
Sculpted in ZBrush
Modeled in Maya
Modeled in Maya
Modeled in Maya
Modeled in Maya
Modeled in Maya
Modeled in Maya
Modeled in Maya
Modeled in Maya
Model of a space pod made for a VR laser puzzle game.
My job as an artist is to bring the game world to life.  For this group project "Disquiet," I built 35 detailed assets in Maya for Unreal Engine.  
To see more models for Disquiet, visit my page on Sketchfab.

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